3D Environment Artist
Our Team will be happy to bring into the fold a talented 3D Environment Artist

  • Creation of lifelike environment and structures;
  • Environment object bump mapping;
  • Development and implementation of graphics pipelines.


  • At least 2 years of experience in creation of 3D environment (gaming);
  • Proficiency in 3D modelling, UV and bump mapping;
  • Strong Maya / 3D Studio Max / ZBrush / Substance Painter skills;
  • Ability to create both high-poly and low-poly models, skills in bump mapping of both types of models;
  • Advanced bump mapping skills;
  • Ability to architect and develop assets based on key references or concepts;
  • Experience in managing poly count and texture budget;
  • Experience with the Unreal Engine 4 real-time rendering engine;
  • Passion and enthusiasm for video games.

Will be a plus:

  • Experience with Substance Designer.
Why choose us?

Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess an experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in game!

We offer

  • Competitive salary, sick-leaves, holidays and vacations;
  • Salary pegged to the US Dollar;
  • Medical insurance and social benefits;
  • Online English classes;
  • Referral bonuses;
  • Corporate events and conferences;
  • Remote work available from any point of the world!

To apply for this opportunity, please send your CV using form below.
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