TECHNICAL ARTIST (R&D)
Strikerz » All Departments » Art Department » Technical Artist
Our team will be happy to bring into the fold a talented Technical Artist!
5+ YEARS OF EXPERIENCE
FULL TIME
PAPHOS /TBILISI / KYIV / REMOTE
We are looking for a Senior Technical Artist to join R&D Team and turn research prototypes into robust, well-engineered systems which can be used in our Art Teams. R&D Team now focuses on FPS, game performance and memory issues as well.
You will investigate, analyze and make recommendations regarding technology improvements, upgrades and modifications. As a part of the team team, you will share knowledge, collaborate with other experts and build a top-quality project for gaming consoles.
Skills and requirements:
Expert knowledge of Unreal Engine 4/5;
Expert knowledge of Blueprints, shader development and materials creation;
Passion for research and implementation in the field of Graphics;
Experience with the tools aimed at Art Department’s work optimisation;
Proactivity and problem-solving skills;
English level sufficient for reading international science articles;
Familiarity with Digital Content Creation pipeline.
Please send your CV using the form below to apply for this opportunity.